Head to head
IdleOn vs Saint Seiya: Awakening
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
- Android
- iOS
Player activity
Smoothed estimated players over time.
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~80.4k | Down 0.5% |
| July 2026 | ~80.8k | — |
Saint Seiya: Awakening
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~377 | Up 16% |
| July 2026 | ~326 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- IdleOn
- 7.3kDown 15%
- Saint Seiya: Awakening
- —
IdleOn currently has 7,260 peak concurrent Steam players; no comparable data is tracked for Saint Seiya: Awakening.
Discord members
- IdleOn
- 197.1kUp 0.1%
- Saint Seiya: Awakening
- —
IdleOn currently has 197,140 Discord members; no comparable data is tracked for Saint Seiya: Awakening.
Reddit members
- IdleOn
- 55.9kUp 0.2%
- Saint Seiya: Awakening
- —
IdleOn currently has 55,881 subreddit members; no comparable data is tracked for Saint Seiya: Awakening.
Twitch viewers
- IdleOn
- 25Down 64%
- Saint Seiya: Awakening
- 31Up 24%
Saint Seiya: Awakening currently has about 1.2× as many live Twitch viewers as IdleOn — 31 vs 25.
YouTube subscribers
- IdleOn
- 103k
- Saint Seiya: Awakening
- 2.3k
IdleOn currently has about 44× as many YouTube subscribers as Saint Seiya: Awakening — 103,000 vs 2,340.
How these estimates are made
IdleOn
IdleOn is estimated to have 20k – 69k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Saint Seiya: Awakening
Saint Seiya: Awakening is estimated to have 40 – 19k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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