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Head to head

IdleOn vs Royal Area

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2020 · 6 years ago
August 2019 · 7 years ago

Daily players

34k – 120k
No population data

Estimated players

85.9kUp 5.1%
14

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

IdleOnRoyal Area

IdleOn

Average monthly estimated players
MonthEstimated playersChange
September 2026~85.2kUp 4.8%
August 2026~81.3kUp 0.7%
July 2026~80.8k

Royal Area

Average monthly estimated players
MonthEstimated playersChange
September 2026~14
August 2026~14
July 2026~14

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

IdleOn
13.3kUp 67%
Royal Area

IdleOn currently has 13,280 peak concurrent Steam players; no comparable data is tracked for Royal Area.

Discord members

IdleOn
197.8kUp 0.3%
Royal Area

IdleOn currently has 197,794 Discord members; no comparable data is tracked for Royal Area.

Reddit members

IdleOn
56.6kUp 1.2%
Royal Area

IdleOn currently has 56,575 subreddit members; no comparable data is tracked for Royal Area.

Twitch viewers

IdleOn
211Up 9.3%
Royal Area

IdleOn currently has 211 live Twitch viewers; no comparable data is tracked for Royal Area.

YouTube subscribers

IdleOn
103k
Royal Area

IdleOn currently has 103,000 YouTube subscribers; no comparable data is tracked for Royal Area.

How these estimates are made

IdleOn

IdleOn is estimated to have 34k – 120k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Royal Area

Royal Area is showing no measurable concurrent players on Steam. Around 5k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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