Head to head
IdleOn vs New World: Aeternum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~80.4k | Down 0.5% |
| July 2026 | ~80.8k | — |
New World: Aeternum
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~95.6k | Down 0.3% |
| July 2026 | ~95.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- IdleOn
- 7.3kDown 15%
- New World: Aeternum
- 494Down 19%
IdleOn currently has about 15× as many peak concurrent Steam players as New World: Aeternum — 7,260 vs 494.
Discord members
- IdleOn
- 197.1kUp 0.1%
- New World: Aeternum
- 68.2kDown 0.5%
IdleOn currently has about 2.9× as many Discord members as New World: Aeternum — 197,140 vs 68,212.
Reddit members
- IdleOn
- 55.9kUp 0.2%
- New World: Aeternum
- 305.8k
New World: Aeternum currently has about 5.5× as many subreddit members as IdleOn — 305,846 vs 55,880.
Twitch viewers
- IdleOn
- 25Down 64%
- New World: Aeternum
- 18Down 87%
IdleOn currently has about 1.4× as many live Twitch viewers as New World: Aeternum — 25 vs 18.
YouTube subscribers
- IdleOn
- 103k
- New World: Aeternum
- 146k
New World: Aeternum currently has about 1.4× as many YouTube subscribers as IdleOn — 146,000 vs 103,000.
How these estimates are made
IdleOn
IdleOn is estimated to have 20k – 69k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
New World: Aeternum
New World: Aeternum is estimated to have 1k – 5k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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