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Head to head

Idle Saga vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2024 · 2 years ago
June 2018 · 8 years ago

Daily players

13 – 44
2k – 6k

Estimated players

2.7kDown 2.9%
36.8kDown 0.5%

Available on

  • Windows
  • PlayStation
  • Windows
  • Xbox

Player activity

Smoothed estimated players over time.

Idle SagaThe Crew 2

Idle Saga

Average monthly estimated players
MonthEstimated playersChange
October 2026~2.7kDown 0.8%
September 2026~2.7kUp 0.5%
August 2026~2.7kDown 0.5%
July 2026~2.7k—

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~38.3kUp 0.7%
September 2026~38kDown 0.4%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Idle Saga
4Down 20%
The Crew 2
391Down 30%

The Crew 2 currently has about 98× as many peak concurrent Steam players as Idle Saga — 391 vs 4.

Discord members

Idle Saga
12.7kDown 0.1%
The Crew 2
101.7kUp 0.2%

The Crew 2 currently has about 8× as many Discord members as Idle Saga — 101,740 vs 12,720.

Reddit members

Idle Saga
—
The Crew 2
22kUp 0.4%

The Crew 2 currently has 22,034 subreddit members; no comparable data is tracked for Idle Saga.

Twitch viewers

Idle Saga
—
The Crew 2
13

The Crew 2 currently has 13 live Twitch viewers; no comparable data is tracked for Idle Saga.

How these estimates are made

Idle Saga

Idle Saga is estimated to have 13 – 44 players a day. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Crew 2

The Crew 2 is estimated to have 2k – 6k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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