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Head to head

Hytale vs Red Stone Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2026 · 8 months ago
April 2015 · 11 years ago

Daily players

240 – 110k
10 – 35

Estimated players

240.1kUp 1.8%
36Down 0.8%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

HytaleRed Stone Online

Hytale

Average monthly estimated players
MonthEstimated playersChange
August 2026~234.4kDown 1.9%
July 2026~238.9k

Red Stone Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~37Up 16%
July 2026~32

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Hytale
521.6kDown 1.6%
Red Stone Online

Hytale currently has 521,607 Discord members; no comparable data is tracked for Red Stone Online.

Reddit members

Hytale
83.6kUp 1.1%
Red Stone Online

Hytale currently has 83,609 subreddit members; no comparable data is tracked for Red Stone Online.

Twitch viewers

Hytale
62Down 4.6%
Red Stone Online
2Down 89%

Hytale currently has about 31× as many live Twitch viewers as Red Stone Online — 62 vs 2.

YouTube subscribers

Hytale
623kDown 0.2%
Red Stone Online

Hytale currently has 623,000 YouTube subscribers; no comparable data is tracked for Red Stone Online.

Steam concurrent players

Hytale
Red Stone Online
4Up 33%

Red Stone Online currently has 4 peak concurrent Steam players; no comparable data is tracked for Hytale.

How these estimates are made

Hytale

Hytale is estimated to have 240 – 110k players a day. Around 69k – 7m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Red Stone Online

Red Stone Online is estimated to have 10 – 35 players a day. Around 11k – 28k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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