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Head to head

Hytale vs King of Avalon

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2026 · 9 months ago
September 2023 · 3 years ago

Daily players

230 – 110k
33 – 110

Estimated players

218.8kUp 2.0%
17

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Developers

—

Publishers

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Player activity

Smoothed estimated players over time.

HytaleKing of Avalon

Hytale

Average monthly estimated players
MonthEstimated playersChange
September 2026~231.4kDown 1.3%
August 2026~234.4kDown 1.9%
July 2026~238.9k—

King of Avalon

Average monthly estimated players
MonthEstimated playersChange
September 2026~18
August 2026~18Up 5.9%
July 2026~17—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Hytale
515.2kDown 1.1%
King of Avalon
—

Hytale currently has 515,245 Discord members; no comparable data is tracked for King of Avalon.

Reddit members

Hytale
84.3kUp 0.9%
King of Avalon
—

Hytale currently has 84,349 subreddit members; no comparable data is tracked for King of Avalon.

Twitch viewers

Hytale
46Down 47%
King of Avalon
0Down 100%

Hytale currently has 46 live Twitch viewers, while King of Avalon has 0.

YouTube subscribers

Hytale
624kUp 0.2%
King of Avalon
—

Hytale currently has 624,000 YouTube subscribers; no comparable data is tracked for King of Avalon.

Steam concurrent players

Hytale
—
King of Avalon
9Down 44%

King of Avalon currently has 9 peak concurrent Steam players; no comparable data is tracked for Hytale.

How these estimates are made

Hytale

Hytale is estimated to have 230 – 110k players a day. Around 67k – 7m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

King of Avalon

King of Avalon is estimated to have 33 – 110 players a day. Around 4k – 10k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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