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Head to head

Hypixel vs Warborne: Above Ashes

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2012 · 14 years ago
September 2025 · 1 year ago

Daily players

280 – 130k
3k – 11k

Estimated players

210.6kDown 4.4%
5.6kDown 5.6%

Available on

  • Windows
  • Linux
  • Windows

Developers

—

Player activity

Smoothed estimated players over time.

HypixelWarborne: Above Ashes

Hypixel

Average monthly estimated players
MonthEstimated playersChange
October 2026~210.6kUp 0.4%
September 2026~209.7kUp 2.4%
August 2026~204.8k—

Warborne: Above Ashes

Average monthly estimated players
MonthEstimated playersChange
October 2026~6.1kDown 1.7%
September 2026~6.3kDown 1.2%
August 2026~6.3kDown 2.8%
July 2026~6.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Hypixel
491kUp 0.5%
Warborne: Above Ashes
15.3kDown 2.1%

Hypixel currently has about 32× as many Discord members as Warborne: Above Ashes — 491,032 vs 15,340.

YouTube subscribers

Hypixel
876k
Warborne: Above Ashes
6kDown 0.5%

Hypixel currently has about 145× as many YouTube subscribers as Warborne: Above Ashes — 876,000 vs 6,040.

Steam concurrent players

Hypixel
—
Warborne: Above Ashes
1.2kUp 0.7%

Warborne: Above Ashes currently has 1,237 peak concurrent Steam players; no comparable data is tracked for Hypixel.

Twitch viewers

Hypixel
—
Warborne: Above Ashes
0

Warborne: Above Ashes currently has 0 live Twitch viewers; no comparable data is tracked for Hypixel.

How these estimates are made

Hypixel

Hypixel is estimated to have 280 – 130k players a day. Around 74k – 7m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warborne: Above Ashes

Warborne: Above Ashes is estimated to have 3k – 11k players a day. Around 73k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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