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Head to head

Hypixel vs SurrounDead Poly Construction

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2012 · 14 years ago
May 2026 · 5 months ago

Daily players

270 – 130k
23 – 79

Estimated players

209.8kUp 3.1%
25Up 20%

Available on

  • Windows
  • Linux
  • Windows

Developers

—

Publishers

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Player activity

Smoothed estimated players over time.

HypixelSurrounDead Poly Construction

Hypixel

Average monthly estimated players
MonthEstimated playersChange
September 2026~209.6kUp 2.3%
August 2026~204.8k—

SurrounDead Poly Construction

Average monthly estimated players
MonthEstimated playersChange
September 2026~24Up 9.1%
August 2026~22Up 4.8%
July 2026~21—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Hypixel
489.3kUp 0.6%
SurrounDead Poly Construction
—

Hypixel currently has 489,283 Discord members; no comparable data is tracked for SurrounDead Poly Construction.

YouTube subscribers

Hypixel
876k
SurrounDead Poly Construction
—

Hypixel currently has 876,000 YouTube subscribers; no comparable data is tracked for SurrounDead Poly Construction.

Steam concurrent players

Hypixel
—
SurrounDead Poly Construction
1Down 83%

SurrounDead Poly Construction currently has 1 peak concurrent Steam players; no comparable data is tracked for Hypixel.

Twitch viewers

Hypixel
—
SurrounDead Poly Construction
0

SurrounDead Poly Construction currently has 0 live Twitch viewers; no comparable data is tracked for Hypixel.

How these estimates are made

Hypixel

Hypixel is estimated to have 270 – 130k players a day. Around 74k – 7m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

SurrounDead Poly Construction

SurrounDead Poly Construction is estimated to have 23 – 79 players a day. Around 7k – 18k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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