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Head to head

Hypixel vs Ragnarok Online 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2012 · 14 years ago
April 2013 · 13 years ago

Daily players

250 – 120k
18 – 62

Estimated players

203.5kDown 1.5%
378Up 0.2%

Available on

  • Windows
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

HypixelRagnarok Online 2

Hypixel

Average monthly estimated players
MonthEstimated playersChange
September 2026~209.8kUp 2.4%
August 2026~204.8k

Ragnarok Online 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~377Down 0.3%
August 2026~378Down 0.8%
July 2026~381

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Hypixel
486.3kUp 0.1%
Ragnarok Online 2

Hypixel currently has 486,328 Discord members; no comparable data is tracked for Ragnarok Online 2.

YouTube subscribers

Hypixel
876k
Ragnarok Online 2

Hypixel currently has 876,000 YouTube subscribers; no comparable data is tracked for Ragnarok Online 2.

Steam concurrent players

Hypixel
Ragnarok Online 2
2Down 71%

Ragnarok Online 2 currently has 2 peak concurrent Steam players; no comparable data is tracked for Hypixel.

Reddit members

Hypixel
Ragnarok Online 2
529Up 0.2%

Ragnarok Online 2 currently has 529 subreddit members; no comparable data is tracked for Hypixel.

Twitch viewers

Hypixel
Ragnarok Online 2
0

Ragnarok Online 2 currently has 0 live Twitch viewers; no comparable data is tracked for Hypixel.

How these estimates are made

Hypixel

Hypixel is estimated to have 250 – 120k players a day. Around 69k – 7m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Ragnarok Online 2

Ragnarok Online 2 is estimated to have 18 – 62 players a day. Around 76k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.