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Head to head

Hypixel vs Kingdom Under Fire II

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2012 · 14 years ago
November 2019 · 7 years ago

Daily players

280 – 130k
No population data

Estimated players

210.6kDown 4.4%
280Down 0.1%

Available on

  • Windows
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

HypixelKingdom Under Fire II

Hypixel

Average monthly estimated players
MonthEstimated playersChange
October 2026~210.6kUp 0.4%
September 2026~209.7kUp 2.4%
August 2026~204.8k—

Kingdom Under Fire II

Average monthly estimated players
MonthEstimated playersChange
October 2026~281
September 2026~281
August 2026~281Up 20%
July 2026~234—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Hypixel
491kUp 0.5%
Kingdom Under Fire II
—

Hypixel currently has 491,032 Discord members; no comparable data is tracked for Kingdom Under Fire II.

YouTube subscribers

Hypixel
876k
Kingdom Under Fire II
—

Hypixel currently has 876,000 YouTube subscribers; no comparable data is tracked for Kingdom Under Fire II.

Steam concurrent players

Hypixel
—
Kingdom Under Fire II
0Down 100%

Kingdom Under Fire II currently has 0 peak concurrent Steam players; no comparable data is tracked for Hypixel.

Reddit members

Hypixel
—
Kingdom Under Fire II
441Up 0.2%

Kingdom Under Fire II currently has 441 subreddit members; no comparable data is tracked for Hypixel.

How these estimates are made

Hypixel

Hypixel is estimated to have 280 – 130k players a day. Around 74k – 7m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Kingdom Under Fire II

Kingdom Under Fire II is showing no measurable concurrent players on Steam. Around 58k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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