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Head to head

Hypixel vs Infinity Wars: Animated Trading Card Game

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2012 · 14 years ago
August 2014 · 12 years ago

Daily players

290 – 140k
8 – 26

Estimated players

215.1kUp 5.7%
1.3kUp 5.5%

Available on

  • Windows
  • Linux
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

HypixelInfinity Wars: Animated Trading Card Game

Hypixel

Average monthly estimated players
MonthEstimated playersChange
September 2026~210.7kUp 2.8%
August 2026~204.8k

Infinity Wars: Animated Trading Card Game

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.3kUp 0.2%
August 2026~1.3kUp 4.1%
July 2026~1.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Hypixel
486.4k
Infinity Wars: Animated Trading Card Game
2.4kUp 0.2%

Hypixel currently has about 203× as many Discord members as Infinity Wars: Animated Trading Card Game — 486,352 vs 2,398.

YouTube subscribers

Hypixel
876k
Infinity Wars: Animated Trading Card Game
2.6k

Hypixel currently has about 332× as many YouTube subscribers as Infinity Wars: Animated Trading Card Game — 876,000 vs 2,640.

Steam concurrent players

Hypixel
Infinity Wars: Animated Trading Card Game
5Up 67%

Infinity Wars: Animated Trading Card Game currently has 5 peak concurrent Steam players; no comparable data is tracked for Hypixel.

How these estimates are made

Hypixel

Hypixel is estimated to have 290 – 140k players a day. Around 78k – 8m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Infinity Wars: Animated Trading Card Game

Infinity Wars: Animated Trading Card Game is estimated to have 8 – 26 players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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