Head to head
HypeHype vs State of Survival
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Android
- iOS
- Android
- iOS
- Windows
Categories
Developers
Player activity
Smoothed estimated players over time.
HypeHype
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.6k | Down 0.1% |
| August 2026 | ~2.6k | Down 0.3% |
| July 2026 | ~2.6k | — |
State of Survival
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~66.8k | Up 0.3% |
| August 2026 | ~66.6k | Up 13% |
| July 2026 | ~58.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- HypeHype
- 5.2kDown 1.0%
- State of Survival
- 225.5kDown 0.2%
State of Survival currently has about 43× as many Discord members as HypeHype — 225,475 vs 5,241.
Reddit members
- HypeHype
- 134Up 4.7%
- State of Survival
- —
HypeHype currently has 134 subreddit members; no comparable data is tracked for State of Survival.
YouTube subscribers
- HypeHype
- 14.3kDown 0.7%
- State of Survival
- —
HypeHype currently has 14,300 YouTube subscribers; no comparable data is tracked for State of Survival.
Steam concurrent players
- HypeHype
- —
- State of Survival
- 88Down 34%
State of Survival currently has 88 peak concurrent Steam players; no comparable data is tracked for HypeHype.
Twitch viewers
- HypeHype
- —
- State of Survival
- 0Down 100%
State of Survival currently has 0 live Twitch viewers; no comparable data is tracked for HypeHype.
How these estimates are made
HypeHype
HypeHype is estimated to have 5 – 2k players a day. Around 3k – 330k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
State of Survival
State of Survival is estimated to have 350 – 1k players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


