Head to head
Holo Arena: Death League vs iRacing
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Holo Arena: Death League
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1 | |
| September 2026 | ~1 | |
| August 2026 | ~1 | |
| July 2026 | ~1 | — |
iRacing
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~55k | Down 0.2% |
| September 2026 | ~55.2k | Up 1.1% |
| August 2026 | ~54.6k | |
| July 2026 | ~54.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Holo Arena: Death League
- 10
- iRacing
- 288kUp 0.7%
iRacing currently has about 28800× as many YouTube subscribers as Holo Arena: Death League — 288,000 vs 10.
Steam concurrent players
- Holo Arena: Death League
- —
- iRacing
- 755Down 17%
iRacing currently has 755 peak concurrent Steam players; no comparable data is tracked for Holo Arena: Death League.
Reddit members
- Holo Arena: Death League
- —
- iRacing
- 246.2kUp 0.8%
iRacing currently has 246,178 subreddit members; no comparable data is tracked for Holo Arena: Death League.
Twitch viewers
- Holo Arena: Death League
- —
- iRacing
- 1.3kDown 43%
iRacing currently has 1,299 live Twitch viewers; no comparable data is tracked for Holo Arena: Death League.
How these estimates are made
Holo Arena: Death League
Holo Arena: Death League is estimated to have 0 – 130 players a day. Around 180 – 23k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
iRacing
iRacing is estimated to have 2k – 7k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


