Head to head
Holdfast: Nations At War vs Ray Eager
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Holdfast: Nations At War
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~40.1k | Up 1.6% |
| July 2026 | ~39.4k | — |
Ray Eager
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~4 | |
| July 2026 | ~4 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Holdfast: Nations At War
- 1.1kDown 10.0%
- Ray Eager
- —
Holdfast: Nations At War currently has 1,067 peak concurrent Steam players; no comparable data is tracked for Ray Eager.
Discord members
- Holdfast: Nations At War
- 111.3kUp 0.4%
- Ray Eager
- —
Holdfast: Nations At War currently has 111,302 Discord members; no comparable data is tracked for Ray Eager.
Reddit members
- Holdfast: Nations At War
- 24.6kUp 0.3%
- Ray Eager
- —
Holdfast: Nations At War currently has 24,598 subreddit members; no comparable data is tracked for Ray Eager.
Twitch viewers
- Holdfast: Nations At War
- 61Up 20%
- Ray Eager
- —
Holdfast: Nations At War currently has 61 live Twitch viewers; no comparable data is tracked for Ray Eager.
YouTube subscribers
- Holdfast: Nations At War
- 28k
- Ray Eager
- —
Holdfast: Nations At War currently has 28,000 YouTube subscribers; no comparable data is tracked for Ray Eager.
How these estimates are made
Holdfast: Nations At War
Holdfast: Nations At War is estimated to have 3k – 9k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Ray Eager
Ray Eager is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


