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Head to head

Holdfast: Nations At War vs Musclecar Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2020 · 6 years ago
February 2015 · 12 years ago

Daily players

2k – 8k
No population data

Estimated players

40.5kUp 6.5%
285Up 0.2%

Available on

  • Windows
  • PlayStation
  • Windows
  • macOS

Developers

Player activity

Smoothed estimated players over time.

Holdfast: Nations At WarMusclecar Online

Holdfast: Nations At War

Average monthly estimated players
MonthEstimated playersChange
August 2026~39.1kDown 0.9%
July 2026~39.4k

Musclecar Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~293
July 2026~293

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Holdfast: Nations At War
709Down 50%
Musclecar Online
0

Holdfast: Nations At War currently has 709 peak concurrent Steam players, while Musclecar Online has 0.

Discord members

Holdfast: Nations At War
111.4kUp 1.3%
Musclecar Online
1.1kUp 2.5%

Holdfast: Nations At War currently has about 103× as many Discord members as Musclecar Online — 111,397 vs 1,083.

Reddit members

Holdfast: Nations At War
24.7kUp 2.1%
Musclecar Online

Holdfast: Nations At War currently has 24,720 subreddit members; no comparable data is tracked for Musclecar Online.

Twitch viewers

Holdfast: Nations At War
46Up 24%
Musclecar Online

Holdfast: Nations At War currently has 46 live Twitch viewers; no comparable data is tracked for Musclecar Online.

YouTube subscribers

Holdfast: Nations At War
28k
Musclecar Online

Holdfast: Nations At War currently has 28,000 YouTube subscribers; no comparable data is tracked for Musclecar Online.

How these estimates are made

Holdfast: Nations At War

Holdfast: Nations At War is estimated to have 2k – 8k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Musclecar Online

Musclecar Online is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.