Head to head
Holdfast: Nations At War vs MingJiangSha
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Holdfast: Nations At War
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~38.5k | Up 0.2% |
| September 2026 | ~38.5k | Down 1.9% |
| August 2026 | ~39.2k | Down 0.6% |
| July 2026 | ~39.4k | — |
MingJiangSha
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~347 | Down 4.4% |
| September 2026 | ~363 | Down 3.7% |
| August 2026 | ~377 | Up 25% |
| July 2026 | ~302 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Holdfast: Nations At War
- 659Down 10%
- MingJiangSha
- 91Down 67%
Holdfast: Nations At War currently has about 7.2× as many peak concurrent Steam players as MingJiangSha — 659 vs 91.
Discord members
- Holdfast: Nations At War
- 109kDown 2.4%
- MingJiangSha
- —
Holdfast: Nations At War currently has 108,972 Discord members; no comparable data is tracked for MingJiangSha.
Reddit members
- Holdfast: Nations At War
- 25.2kUp 0.7%
- MingJiangSha
- —
Holdfast: Nations At War currently has 25,246 subreddit members; no comparable data is tracked for MingJiangSha.
Twitch viewers
- Holdfast: Nations At War
- 7Down 92%
- MingJiangSha
- —
Holdfast: Nations At War currently has 7 live Twitch viewers; no comparable data is tracked for MingJiangSha.
YouTube subscribers
- Holdfast: Nations At War
- 28k
- MingJiangSha
- —
Holdfast: Nations At War currently has 28,000 YouTube subscribers; no comparable data is tracked for MingJiangSha.
How these estimates are made
Holdfast: Nations At War
Holdfast: Nations At War is estimated to have 1k – 5k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
MingJiangSha
MingJiangSha is estimated to have 810 – 3k players a day. Around 56k – 140k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


