Head to head
Holdfast: Nations At War vs Lure
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
Categories
Player activity
Smoothed estimated players over time.
Holdfast: Nations At War
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39.2k | |
| August 2026 | ~39.2k | Down 0.6% |
| July 2026 | ~39.4k | — |
Lure
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~18 | |
| August 2026 | ~18 | Up 13% |
| July 2026 | ~16 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Holdfast: Nations At War
- 650Down 39%
- Lure
- —
Holdfast: Nations At War currently has 650 peak concurrent Steam players; no comparable data is tracked for Lure.
Discord members
- Holdfast: Nations At War
- 111.5kUp 0.3%
- Lure
- 39Down 2.5%
Holdfast: Nations At War currently has about 2858× as many Discord members as Lure — 111,460 vs 39.
Reddit members
- Holdfast: Nations At War
- 24.9kUp 1.2%
- Lure
- —
Holdfast: Nations At War currently has 24,887 subreddit members; no comparable data is tracked for Lure.
Twitch viewers
- Holdfast: Nations At War
- 25Down 59%
- Lure
- —
Holdfast: Nations At War currently has 25 live Twitch viewers; no comparable data is tracked for Lure.
YouTube subscribers
- Holdfast: Nations At War
- 28k
- Lure
- 21
Holdfast: Nations At War currently has about 1333× as many YouTube subscribers as Lure — 28,000 vs 21.
How these estimates are made
Holdfast: Nations At War
Holdfast: Nations At War is estimated to have 2k – 6k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Lure
Lure is showing no measurable concurrent players on Steam. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


