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Head to head

Holdfast: Nations At War vs KingsRoad

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2020 · 7 years ago
January 2013 · 14 years ago

Daily players

2k – 6k
No population data

Estimated players

38.2kDown 3.1%
—

Available on

  • Windows
  • PlayStation
  • Windows
  • Xbox

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

Holdfast: Nations At WarKingsRoad

Holdfast: Nations At War

Average monthly estimated players
MonthEstimated playersChange
October 2026~38kDown 1.3%
September 2026~38.5kDown 1.9%
August 2026~39.2kDown 0.6%
July 2026~39.4k—

KingsRoad

Average monthly estimated players
MonthEstimated playersChange
October 2026——
September 2026——
August 2026——
July 2026——

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Holdfast: Nations At War
625Up 34%
KingsRoad
—

Holdfast: Nations At War currently has 625 peak concurrent Steam players; no comparable data is tracked for KingsRoad.

Discord members

Holdfast: Nations At War
111.6kDown 0.1%
KingsRoad
—

Holdfast: Nations At War currently has 111,645 Discord members; no comparable data is tracked for KingsRoad.

Reddit members

Holdfast: Nations At War
25.2kUp 0.7%
KingsRoad
—

Holdfast: Nations At War currently has 25,211 subreddit members; no comparable data is tracked for KingsRoad.

Twitch viewers

Holdfast: Nations At War
14Down 39%
KingsRoad
—

Holdfast: Nations At War currently has 14 live Twitch viewers; no comparable data is tracked for KingsRoad.

YouTube subscribers

Holdfast: Nations At War
28k
KingsRoad
—

Holdfast: Nations At War currently has 28,000 YouTube subscribers; no comparable data is tracked for KingsRoad.

How these estimates are made

Holdfast: Nations At War

Holdfast: Nations At War is estimated to have 2k – 6k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

KingsRoad

Not enough data collected to estimate this game yet.

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