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Head to head

Holdfast: Nations At War vs iRosePH Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

March 2020 · 7 years ago
To be announced

Daily players

1k – 4k
No population data

Estimated players

36.3kDown 1.9%
—

Available on

  • Windows
  • PlayStation

Developers

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Publishers

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Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Holdfast: Nations At War
552Down 25%
iRosePH Online
—

Holdfast: Nations At War currently has 552 peak concurrent Steam players; no comparable data is tracked for iRosePH Online.

Discord members

Holdfast: Nations At War
111.5kDown 0.2%
iRosePH Online
—

Holdfast: Nations At War currently has 111,457 Discord members; no comparable data is tracked for iRosePH Online.

Reddit members

Holdfast: Nations At War
25.2kUp 0.9%
iRosePH Online
—

Holdfast: Nations At War currently has 25,180 subreddit members; no comparable data is tracked for iRosePH Online.

Twitch viewers

Holdfast: Nations At War
15Down 68%
iRosePH Online
—

Holdfast: Nations At War currently has 15 live Twitch viewers; no comparable data is tracked for iRosePH Online.

YouTube subscribers

Holdfast: Nations At War
28k
iRosePH Online
—

Holdfast: Nations At War currently has 28,000 YouTube subscribers; no comparable data is tracked for iRosePH Online.

How these estimates are made

Holdfast: Nations At War

Holdfast: Nations At War is estimated to have 1k – 4k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

iRosePH Online

Not enough data collected to estimate this game yet.

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