Head to head
Highrise vs World of Swordia
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Perspectives
Publishers
Player activity
Smoothed estimated players over time.
Highrise
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~37.9k | Down 0.2% |
| September 2026 | ~37.9k | |
| August 2026 | ~37.9k | |
| July 2026 | ~38k | — |
World of Swordia
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~4 | Down 20% |
| September 2026 | ~5 | Up 25% |
| August 2026 | ~4 | |
| July 2026 | ~4 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Highrise
- 299Up 20%
- World of Swordia
- 0
Highrise currently has 299 peak concurrent Steam players, while World of Swordia has 0.
Discord members
- Highrise
- 173.6k
- World of Swordia
- —
Highrise currently has 173,586 Discord members; no comparable data is tracked for World of Swordia.
Twitch viewers
- Highrise
- 0
- World of Swordia
- —
Highrise currently has 0 live Twitch viewers; no comparable data is tracked for World of Swordia.
YouTube subscribers
- Highrise
- 16.7kUp 0.6%
- World of Swordia
- —
Highrise currently has 16,700 YouTube subscribers; no comparable data is tracked for World of Swordia.
How these estimates are made
Highrise
Highrise is estimated to have 600 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Swordia
World of Swordia is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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