Head to head
Highrise vs World of Eggs: Idle Adventures
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
Highrise
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~38k | |
| August 2026 | ~37.9k | |
| July 2026 | ~38k | — |
World of Eggs: Idle Adventures
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~270 | Down 16% |
| August 2026 | ~323 | Down 6.1% |
| July 2026 | ~344 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Highrise
- 272Up 37%
- World of Eggs: Idle Adventures
- 82Down 67%
Highrise currently has about 3.3× as many peak concurrent Steam players as World of Eggs: Idle Adventures — 272 vs 82.
Discord members
- Highrise
- 173.6k
- World of Eggs: Idle Adventures
- 568Up 5.8%
Highrise currently has about 306× as many Discord members as World of Eggs: Idle Adventures — 173,623 vs 568.
YouTube subscribers
- Highrise
- 16.6kUp 0.6%
- World of Eggs: Idle Adventures
- —
Highrise currently has 16,600 YouTube subscribers; no comparable data is tracked for World of Eggs: Idle Adventures.
Twitch viewers
- Highrise
- —
- World of Eggs: Idle Adventures
- 0Down 100%
World of Eggs: Idle Adventures currently has 0 live Twitch viewers; no comparable data is tracked for Highrise.
How these estimates are made
Highrise
Highrise is estimated to have 870 – 3k players a day. Around 13k – 32k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Eggs: Idle Adventures
World of Eggs: Idle Adventures is estimated to have 210 – 720 players a day. Around 8k – 19k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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