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Head to head

Highrise vs Trendpoker 3D Community Edition

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 11 months ago
December 2017 · 9 years ago

Daily players

550 – 2k
3 – 9

Estimated players

37.8kDown 0.5%
13

Available on

  • Windows
  • macOS
  • Windows

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

HighriseTrendpoker 3D Community Edition

Highrise

Average monthly estimated players
MonthEstimated playersChange
September 2026~38k
August 2026~37.9k
July 2026~38k—

Trendpoker 3D Community Edition

Average monthly estimated players
MonthEstimated playersChange
September 2026~14
August 2026~14Up 7.7%
July 2026~13—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Highrise
218Up 14%
Trendpoker 3D Community Edition
1Down 50%

Highrise currently has about 218× as many peak concurrent Steam players as Trendpoker 3D Community Edition — 218 vs 1.

Discord members

Highrise
173.6k
Trendpoker 3D Community Edition
—

Highrise currently has 173,597 Discord members; no comparable data is tracked for Trendpoker 3D Community Edition.

YouTube subscribers

Highrise
16.6kUp 0.6%
Trendpoker 3D Community Edition
10

Highrise currently has about 1660× as many YouTube subscribers as Trendpoker 3D Community Edition — 16,600 vs 10.

How these estimates are made

Highrise

Highrise is estimated to have 550 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Trendpoker 3D Community Edition

Trendpoker 3D Community Edition is estimated to have 3 – 9 players a day. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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