Head to head
Highrise vs Space Wars: Interstellar Empires
Side by side
Values shared by both games are highlighted.
Player activity
Smoothed estimated players over time.
Highrise
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~37.9k | |
| September 2026 | ~37.9k | |
| August 2026 | ~37.9k | |
| July 2026 | ~38k | — |
Space Wars: Interstellar Empires
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~26 | |
| September 2026 | ~26 | Down 3.7% |
| August 2026 | ~27 | Up 8.0% |
| July 2026 | ~25 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Highrise
- 217Up 49%
- Space Wars: Interstellar Empires
- 2
Highrise currently has about 109× as many peak concurrent Steam players as Space Wars: Interstellar Empires — 217 vs 2.
Discord members
- Highrise
- 172.1kDown 0.8%
- Space Wars: Interstellar Empires
- —
Highrise currently has 172,137 Discord members; no comparable data is tracked for Space Wars: Interstellar Empires.
Twitch viewers
- Highrise
- 0
- Space Wars: Interstellar Empires
- —
Highrise currently has 0 live Twitch viewers; no comparable data is tracked for Space Wars: Interstellar Empires.
YouTube subscribers
- Highrise
- 16.8kUp 1.2%
- Space Wars: Interstellar Empires
- —
Highrise currently has 16,800 YouTube subscribers; no comparable data is tracked for Space Wars: Interstellar Empires.
How these estimates are made
Highrise
Highrise is estimated to have 510 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Space Wars: Interstellar Empires
Space Wars: Interstellar Empires is estimated to have 5 – 18 players a day. Around 9k – 22k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


