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Head to head

Highrise vs Shot Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 1 year ago
January 2019 · 8 years ago

Daily players

450 – 2k
No population data

Estimated players

37.6kDown 1.9%
12Up 5.5%

Available on

  • Windows
  • macOS
  • Windows

Perspectives

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Categories

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

HighriseShot Online

Highrise

Average monthly estimated players
MonthEstimated playersChange
November 2026~37.8kDown 0.5%
October 2026~37.9k
September 2026~37.9k
August 2026~37.9k
July 2026~38k—

Shot Online

Average monthly estimated players
MonthEstimated playersChange
November 2026~12
October 2026~12
September 2026~12
August 2026~12
July 2026~12—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Highrise
138Down 50%
Shot Online
0

Highrise currently has 138 peak concurrent Steam players, while Shot Online has 0.

Discord members

Highrise
172.1kDown 0.8%
Shot Online
—

Highrise currently has 172,121 Discord members; no comparable data is tracked for Shot Online.

Twitch viewers

Highrise
0
Shot Online
0Down 100%

Highrise currently has 0 live Twitch viewers, while Shot Online has 0.

YouTube subscribers

Highrise
16.8kUp 0.6%
Shot Online
—

Highrise currently has 16,800 YouTube subscribers; no comparable data is tracked for Shot Online.

How these estimates are made

Highrise

Highrise is estimated to have 450 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Shot Online

Shot Online is showing no measurable concurrent players on Steam. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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