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Head to head

Highrise vs Roach Royale

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 1 year ago
April 2026 · 6 months ago

Daily players

500 – 2k
No population data

Estimated players

37.9kDown 1.0%
13Down 7.2%

Available on

  • Windows
  • macOS
  • Windows

Perspectives

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Categories

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

HighriseRoach Royale

Highrise

Average monthly estimated players
MonthEstimated playersChange
October 2026~38k
September 2026~37.9k
August 2026~37.9k
July 2026~38k—

Roach Royale

Average monthly estimated players
MonthEstimated playersChange
October 2026~14Up 7.7%
September 2026~13Down 7.1%
August 2026~14
July 2026~14—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Highrise
157Down 55%
Roach Royale
—

Highrise currently has 157 peak concurrent Steam players; no comparable data is tracked for Roach Royale.

Discord members

Highrise
173.6k
Roach Royale
36Down 7.7%

Highrise currently has about 4823× as many Discord members as Roach Royale — 173,620 vs 36.

Twitch viewers

Highrise
0
Roach Royale
0

Highrise currently has 0 live Twitch viewers, while Roach Royale has 0.

YouTube subscribers

Highrise
16.7kUp 0.6%
Roach Royale
—

Highrise currently has 16,700 YouTube subscribers; no comparable data is tracked for Roach Royale.

How these estimates are made

Highrise

Highrise is estimated to have 500 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Roach Royale

Roach Royale is showing no measurable concurrent players on Steam. Around 250 – 640 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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