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Head to head

Highrise vs Polywar

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 1 year ago
December 2016 · 10 years ago

Daily players

520 – 2k
No population data

Estimated players

38.1kUp 0.8%
53Down 1.7%

Available on

  • Windows
  • macOS
  • Windows

Perspectives

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Categories

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

HighrisePolywar

Highrise

Average monthly estimated players
MonthEstimated playersChange
October 2026~37.9k
September 2026~37.9k
August 2026~37.9k
July 2026~38k—

Polywar

Average monthly estimated players
MonthEstimated playersChange
October 2026~54
September 2026~54
August 2026~54Up 20%
July 2026~45—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Highrise
167Down 23%
Polywar
0Down 100%

Highrise currently has 167 peak concurrent Steam players, while Polywar has 0.

Discord members

Highrise
173.6k
Polywar
—

Highrise currently has 173,615 Discord members; no comparable data is tracked for Polywar.

Twitch viewers

Highrise
0
Polywar
1

Highrise currently has 0 live Twitch viewers, while Polywar has 1.

YouTube subscribers

Highrise
16.8kUp 1.2%
Polywar
—

Highrise currently has 16,800 YouTube subscribers; no comparable data is tracked for Polywar.

How these estimates are made

Highrise

Highrise is estimated to have 520 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Polywar

Polywar is showing no measurable concurrent players on Steam. Around 16k – 42k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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