Head to head
Highrise vs Pantheon: Rise of the Fallen
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Player activity
Smoothed estimated players over time.
Highrise
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~37.9k | |
| September 2026 | ~37.9k | |
| August 2026 | ~37.9k | |
| July 2026 | ~38k | — |
Pantheon: Rise of the Fallen
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~11.6k | Down 0.3% |
| September 2026 | ~11.7k | Down 3.5% |
| August 2026 | ~12.1k | Down 2.3% |
| July 2026 | ~12.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Highrise
- 215Down 39%
- Pantheon: Rise of the Fallen
- 31Down 18%
Highrise currently has about 6.9× as many peak concurrent Steam players as Pantheon: Rise of the Fallen — 215 vs 31.
Discord members
- Highrise
- 173.6k
- Pantheon: Rise of the Fallen
- 25.8kDown 2.2%
Highrise currently has about 6.7× as many Discord members as Pantheon: Rise of the Fallen — 173,573 vs 25,789.
Twitch viewers
- Highrise
- 0
- Pantheon: Rise of the Fallen
- 12Down 14%
Highrise currently has 0 live Twitch viewers, while Pantheon: Rise of the Fallen has 12.
YouTube subscribers
- Highrise
- 16.7kUp 1.2%
- Pantheon: Rise of the Fallen
- 25.2kDown 0.4%
Pantheon: Rise of the Fallen currently has about 1.5× as many YouTube subscribers as Highrise — 25,200 vs 16,700.
How these estimates are made
Highrise
Highrise is estimated to have 690 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pantheon: Rise of the Fallen
Pantheon: Rise of the Fallen is estimated to have 78 – 270 players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


