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Head to head

Highrise vs OverDrift Festival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 11 months ago
December 2022 · 4 years ago

Daily players

690 – 2k
5 – 18

Estimated players

37.7kDown 0.3%
497Down 1.2%

Available on

  • Windows
  • macOS
  • Windows

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

HighriseOverDrift Festival

Highrise

Average monthly estimated players
MonthEstimated playersChange
October 2026~37.9k
September 2026~37.9k
August 2026~37.9k
July 2026~38k—

OverDrift Festival

Average monthly estimated players
MonthEstimated playersChange
October 2026~508Down 1.7%
September 2026~517
August 2026~517Up 4.2%
July 2026~496—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Highrise
272Down 22%
OverDrift Festival
2Down 50%

Highrise currently has about 136× as many peak concurrent Steam players as OverDrift Festival — 272 vs 2.

Discord members

Highrise
173.6k
OverDrift Festival
1.1kDown 1.4%

Highrise currently has about 161× as many Discord members as OverDrift Festival — 173,573 vs 1,075.

Twitch viewers

Highrise
0
OverDrift Festival
—

Highrise currently has 0 live Twitch viewers; no comparable data is tracked for OverDrift Festival.

YouTube subscribers

Highrise
16.7kUp 1.2%
OverDrift Festival
1.2k

Highrise currently has about 14× as many YouTube subscribers as OverDrift Festival — 16,700 vs 1,210.

How these estimates are made

Highrise

Highrise is estimated to have 690 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

OverDrift Festival

OverDrift Festival is estimated to have 5 – 18 players a day. Around 33k – 84k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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