Head to head
Heroes of Shadow Guard vs IdleOn
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
- Android
- iOS
Publishers
Player activity
Smoothed estimated players over time.
Heroes of Shadow Guard
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~7 | |
| August 2026 | ~7 | |
| July 2026 | ~7 | — |
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~85.2k | Up 4.8% |
| August 2026 | ~81.3k | Up 0.7% |
| July 2026 | ~80.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Heroes of Shadow Guard
- 0
- IdleOn
- 13.3kUp 74%
Heroes of Shadow Guard currently has 0 peak concurrent Steam players, while IdleOn has 13,331.
Discord members
- Heroes of Shadow Guard
- —
- IdleOn
- 197.7kUp 0.4%
IdleOn currently has 197,738 Discord members; no comparable data is tracked for Heroes of Shadow Guard.
Reddit members
- Heroes of Shadow Guard
- —
- IdleOn
- 56.5kUp 1.2%
IdleOn currently has 56,466 subreddit members; no comparable data is tracked for Heroes of Shadow Guard.
Twitch viewers
- Heroes of Shadow Guard
- —
- IdleOn
- 77Up 71%
IdleOn currently has 77 live Twitch viewers; no comparable data is tracked for Heroes of Shadow Guard.
YouTube subscribers
- Heroes of Shadow Guard
- —
- IdleOn
- 103k
IdleOn currently has 103,000 YouTube subscribers; no comparable data is tracked for Heroes of Shadow Guard.
How these estimates are made
Heroes of Shadow Guard
Heroes of Shadow Guard is showing no measurable concurrent players on Steam. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
IdleOn
IdleOn is estimated to have 37k – 130k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


