Head to head
Heroes of Might and Magic IV vs Spineworld
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Browser
Player activity
Smoothed estimated players over time.
Heroes of Might and Magic IV
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3 | Down 25% |
| August 2026 | ~4 | Down 20% |
| July 2026 | ~5 | — |
Spineworld
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~46 | Up 2.2% |
| August 2026 | ~45 | |
| July 2026 | ~45 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Heroes of Might and Magic IV
- 18Down 25%
- Spineworld
- —
Heroes of Might and Magic IV currently has 18 live Twitch viewers; no comparable data is tracked for Spineworld.
Reddit members
- Heroes of Might and Magic IV
- —
- Spineworld
- 460Up 2.2%
Spineworld currently has 460 subreddit members; no comparable data is tracked for Heroes of Might and Magic IV.
How these estimates are made
Heroes of Might and Magic IV
Heroes of Might and Magic IV is estimated to have 30 – 14k players a day. Around 17k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Spineworld
Spineworld is estimated to have 4 – 2k players a day. Around 4k – 380k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Compare two other games
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From the same developers or publishers.



