Head to head
Heroes of Might and Magic IV vs Rise of Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- iOS
Player activity
Smoothed estimated players over time.
Heroes of Might and Magic IV
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3 | Down 25% |
| August 2026 | ~4 | Down 20% |
| July 2026 | ~5 | — |
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~49k | Up 0.7% |
| August 2026 | ~48.7k | Up 0.5% |
| July 2026 | ~48.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Heroes of Might and Magic IV
- 1Down 97%
- Rise of Kingdoms
- 21Up 110%
Rise of Kingdoms currently has about 21× as many live Twitch viewers as Heroes of Might and Magic IV — 21 vs 1.
YouTube subscribers
- Heroes of Might and Magic IV
- —
- Rise of Kingdoms
- 397kUp 0.5%
Rise of Kingdoms currently has 397,000 YouTube subscribers; no comparable data is tracked for Heroes of Might and Magic IV.
How these estimates are made
Heroes of Might and Magic IV
Heroes of Might and Magic IV is estimated to have 23 – 11k players a day. Around 15k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Rise of Kingdoms
Rise of Kingdoms is estimated to have 120 – 57k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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