Head to head
Heroes of Might and Magic IV vs ReWorld Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
Heroes of Might and Magic IV
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3 | Down 25% |
| August 2026 | ~4 | Down 20% |
| July 2026 | ~5 | — |
ReWorld Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~6 | |
| August 2026 | ~6 | |
| July 2026 | ~6 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Heroes of Might and Magic IV
- 11Down 52%
- ReWorld Online
- —
Heroes of Might and Magic IV currently has 11 live Twitch viewers; no comparable data is tracked for ReWorld Online.
Reddit members
- Heroes of Might and Magic IV
- —
- ReWorld Online
- 59Up 1.7%
ReWorld Online currently has 59 subreddit members; no comparable data is tracked for Heroes of Might and Magic IV.
How these estimates are made
Heroes of Might and Magic IV
Heroes of Might and Magic IV is estimated to have 34 – 16k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
ReWorld Online
ReWorld Online is estimated to have 1 – 350 players a day. Around 1k – 130k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Compare two other games
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From the same developers or publishers.



