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Head to head

Heroes of Might and Magic IV vs Path of Titans

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2002 · 24 years ago
March 2020 · 6 years ago

Daily players

28 – 13k
120 – 58k

Estimated players

2Down 21%
80.6kDown 4.2%

Available on

  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo
  • Windows
  • macOS
  • Linux
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Heroes of Might and Magic IVPath of Titans

Heroes of Might and Magic IV

Average monthly estimated players
MonthEstimated playersChange
September 2026~3Down 25%
August 2026~4Down 20%
July 2026~5

Path of Titans

Average monthly estimated players
MonthEstimated playersChange
September 2026~77.7kDown 0.5%
August 2026~78.1kUp 16%
July 2026~67.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Heroes of Might and Magic IV
1Down 95%
Path of Titans
217Up 27%

Path of Titans currently has about 217× as many live Twitch viewers as Heroes of Might and Magic IV — 217 vs 1.

Discord members

Heroes of Might and Magic IV
Path of Titans
227.4kUp 3.0%

Path of Titans currently has 227,365 Discord members; no comparable data is tracked for Heroes of Might and Magic IV.

YouTube subscribers

Heroes of Might and Magic IV
Path of Titans
157kUp 2.6%

Path of Titans currently has 157,000 YouTube subscribers; no comparable data is tracked for Heroes of Might and Magic IV.

How these estimates are made

Heroes of Might and Magic IV

Heroes of Might and Magic IV is estimated to have 28 – 13k players a day. Around 17k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Path of Titans

Path of Titans is estimated to have 120 – 58k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.