Head to head
Hero Zero vs State of Survival
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Developers
Player activity
Smoothed estimated players over time.
Hero Zero
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~759 | Up 0.3% |
| October 2026 | ~757 | Up 3.0% |
| September 2026 | ~735 | Down 0.1% |
| August 2026 | ~736 | Down 0.5% |
| July 2026 | ~740 | — |
State of Survival
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~64.5k | Down 2.4% |
| October 2026 | ~66.1k | Down 0.8% |
| September 2026 | ~66.6k | |
| August 2026 | ~66.6k | Up 13% |
| July 2026 | ~58.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Hero Zero
- 202Up 8.6%
- State of Survival
- 128Down 13%
Hero Zero currently has about 1.6× as many peak concurrent Steam players as State of Survival — 202 vs 128.
Twitch viewers
- Hero Zero
- 0Down 100%
- State of Survival
- 0Down 100%
Hero Zero currently has 0 live Twitch viewers, while State of Survival has 0.
YouTube subscribers
- Hero Zero
- 2.8k
- State of Survival
- —
Hero Zero currently has 2,770 YouTube subscribers; no comparable data is tracked for State of Survival.
Discord members
- Hero Zero
- —
- State of Survival
- 213.2kDown 5.2%
State of Survival currently has 213,179 Discord members; no comparable data is tracked for Hero Zero.
How these estimates are made
Hero Zero
Hero Zero is estimated to have 480 – 2k players a day. Around 88k – 230k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
State of Survival
State of Survival is estimated to have 340 – 1k players a day. Around 15k – 39k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


