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Head to head

Hero Siege vs Stalzone

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2014 · 13 years ago
December 2022 · 4 years ago

Daily players

590 – 2k
41k – 150k

Estimated players

11.4kDown 0.4%
35.8kDown 10%

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • PlayStation
  • Windows

Publishers

Player activity

Smoothed estimated players over time.

Hero SiegeStalzone

Hero Siege

Average monthly estimated players
MonthEstimated playersChange
August 2026~11.4kDown 0.2%
July 2026~11.4k

Stalzone

Average monthly estimated players
MonthEstimated playersChange
August 2026~36.2kUp 82%
July 2026~19.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Hero Siege
237Down 24%
Stalzone
16.6kDown 5.7%

Stalzone currently has about 70× as many peak concurrent Steam players as Hero Siege — 16,593 vs 237.

Twitch viewers

Hero Siege
3Up 50%
Stalzone
752Down 62%

Stalzone currently has about 251× as many live Twitch viewers as Hero Siege — 752 vs 3.

YouTube subscribers

Hero Siege
65.8kDown 0.2%
Stalzone
3.1kUp 2.0%

Hero Siege currently has about 21× as many YouTube subscribers as Stalzone — 65,800 vs 3,130.

Discord members

Hero Siege
Stalzone
53.5kUp 1.5%

Stalzone currently has 53,460 Discord members; no comparable data is tracked for Hero Siege.

Reddit members

Hero Siege
Stalzone
2.5kDown 86%

Stalzone currently has 2,538 subreddit members; no comparable data is tracked for Hero Siege.

How these estimates are made

Hero Siege

Hero Siege is estimated to have 590 – 2k players a day. Around 740k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stalzone

Stalzone is estimated to have 41k – 150k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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