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Head to head

Hero Siege vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2014 · 13 years ago
August 2008 · 18 years ago

Daily players

12k – 43k
2k – 6k

Estimated players

14.1kDown 8.0%
54.8kDown 0.6%

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

Hero SiegeiRacing

Hero Siege

Average monthly estimated players
MonthEstimated playersChange
September 2026~16.5kUp 7.6%
August 2026~15.3kUp 34%
July 2026~11.4k

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~55kUp 0.8%
August 2026~54.6k
July 2026~54.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Hero Siege
4.9kUp 679%
iRacing
729Down 7.6%

Hero Siege currently has about 6.7× as many peak concurrent Steam players as iRacing — 4,901 vs 729.

Twitch viewers

Hero Siege
365Down 80%
iRacing
986Down 70%

iRacing currently has about 2.7× as many live Twitch viewers as Hero Siege — 986 vs 365.

YouTube subscribers

Hero Siege
66kUp 0.3%
iRacing
287kUp 0.3%

iRacing currently has about 4.3× as many YouTube subscribers as Hero Siege — 287,000 vs 66,000.

Reddit members

Hero Siege
iRacing
245kUp 0.7%

iRacing currently has 245,043 subreddit members; no comparable data is tracked for Hero Siege.

How these estimates are made

Hero Siege

Hero Siege is estimated to have 12k – 43k players a day. Around 750k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

iRacing

iRacing is estimated to have 2k – 6k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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