Head to head
Hero Online vs New World: Aeternum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Hero Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~46 | Down 2.1% |
| July 2026 | ~47 | — |
New World: Aeternum
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~95.3k | Down 0.6% |
| July 2026 | ~95.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Hero Online
- 28Down 26%
- New World: Aeternum
- 502Up 2.0%
New World: Aeternum currently has about 18× as many peak concurrent Steam players as Hero Online — 502 vs 28.
Twitch viewers
- Hero Online
- 0
- New World: Aeternum
- 51Up 132%
Hero Online currently has 0 live Twitch viewers, while New World: Aeternum has 51.
Discord members
- Hero Online
- —
- New World: Aeternum
- 67.8kDown 1.9%
New World: Aeternum currently has 67,826 Discord members; no comparable data is tracked for Hero Online.
Reddit members
- Hero Online
- —
- New World: Aeternum
- 305.9k
New World: Aeternum currently has 305,932 subreddit members; no comparable data is tracked for Hero Online.
YouTube subscribers
- Hero Online
- —
- New World: Aeternum
- 146k
New World: Aeternum currently has 146,000 YouTube subscribers; no comparable data is tracked for Hero Online.
How these estimates are made
Hero Online
Hero Online is estimated to have 78 – 270 players a day. Around 10k – 24k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
New World: Aeternum
New World: Aeternum is estimated to have 1k – 4k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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