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Head to head

Heliborne vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2017 · 9 years ago
February 2017 · 10 years ago

Daily players

58 – 200
150k – 540k

Estimated players

414Up 0.9%
227.3kDown 0.2%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

HeliborneVRChat

Heliborne

Average monthly estimated players
MonthEstimated playersChange
September 2026~410Down 0.2%
August 2026~411Up 19%
July 2026~345

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~221.4kUp 1.1%
August 2026~219.1kUp 0.5%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Heliborne
14Down 33%
VRChat
61.3kUp 14%

VRChat currently has about 4377× as many peak concurrent Steam players as Heliborne — 61,283 vs 14.

Twitch viewers

Heliborne
3Down 50%
VRChat
8.7kUp 18%

VRChat currently has about 2904× as many live Twitch viewers as Heliborne — 8,711 vs 3.

Discord members

Heliborne
VRChat
416.1kUp 1.2%

VRChat currently has 416,084 Discord members; no comparable data is tracked for Heliborne.

Reddit members

Heliborne
VRChat
239.6kUp 0.7%

VRChat currently has 239,566 subreddit members; no comparable data is tracked for Heliborne.

YouTube subscribers

Heliborne
VRChat
129kUp 1.6%

VRChat currently has 129,000 YouTube subscribers; no comparable data is tracked for Heliborne.

How these estimates are made

Heliborne

Heliborne is estimated to have 58 – 200 players a day. Around 92k – 230k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 150k – 540k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games