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Head to head

Heliborne vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2017 · 9 years ago
June 2018 · 8 years ago

Daily players

28 – 97
1k – 5k

Estimated players

409Down 0.5%
36.8kDown 6.8%

Available on

  • Windows
  • PlayStation
  • Xbox
  • PlayStation
  • Windows
  • Xbox

Player activity

Smoothed estimated players over time.

HeliborneThe Crew 2

Heliborne

Average monthly estimated players
MonthEstimated playersChange
October 2026~411Down 0.2%
September 2026~412Up 0.2%
August 2026~411Up 19%
July 2026~345—

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~38.8kUp 2.0%
September 2026~38kDown 0.4%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Heliborne
11Down 50%
The Crew 2
529Down 12%

The Crew 2 currently has about 48× as many peak concurrent Steam players as Heliborne — 529 vs 11.

Twitch viewers

Heliborne
2
The Crew 2
11Up 22%

The Crew 2 currently has about 5.5× as many live Twitch viewers as Heliborne — 11 vs 2.

Discord members

Heliborne
—
The Crew 2
102kUp 0.2%

The Crew 2 currently has 101,983 Discord members; no comparable data is tracked for Heliborne.

Reddit members

Heliborne
—
The Crew 2
22.1kUp 0.4%

The Crew 2 currently has 22,066 subreddit members; no comparable data is tracked for Heliborne.

How these estimates are made

Heliborne

Heliborne is estimated to have 28 – 97 players a day. Around 92k – 240k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Crew 2

The Crew 2 is estimated to have 1k – 5k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.