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Head to head

Heaven Forest Nights vs Warfare 1944

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2017 · 10 years ago
July 2020 · 6 years ago

Daily players

No population data
No population data

Estimated players

36Down 1.4%
100k

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Developers

—

Player activity

Smoothed estimated players over time.

Heaven Forest NightsWarfare 1944

Heaven Forest Nights

Average monthly estimated players
MonthEstimated playersChange
October 2026~36Down 5.3%
September 2026~38Up 2.7%
August 2026~37Up 19%
July 2026~31—

Warfare 1944

Average monthly estimated players
MonthEstimated playersChange
October 2026~100k
September 2026~100k
August 2026~100.1kDown 0.9%
July 2026~101k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Heaven Forest Nights
0Down 100%
Warfare 1944
—

Heaven Forest Nights currently has 0 peak concurrent Steam players; no comparable data is tracked for Warfare 1944.

Twitch viewers

Heaven Forest Nights
—
Warfare 1944
0

Warfare 1944 currently has 0 live Twitch viewers; no comparable data is tracked for Heaven Forest Nights.

YouTube subscribers

Heaven Forest Nights
—
Warfare 1944
1m

Warfare 1944 currently has 1,000,000 YouTube subscribers; no comparable data is tracked for Heaven Forest Nights.

How these estimates are made

Heaven Forest Nights

Heaven Forest Nights is showing no measurable concurrent players on Steam. Around 12k – 30k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warfare 1944

Warfare 1944 is showing no measurable concurrent players on Steam. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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