Head to head
Heat Online vs World of Warships
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
Heat Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1 | |
| August 2026 | ~1 | |
| July 2026 | ~1 | — |
World of Warships
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~94.6k | Up 3.7% |
| August 2026 | ~91.2k | Up 0.2% |
| July 2026 | ~91k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Heat Online
- 10
- World of Warships
- —
Heat Online currently has 10 YouTube subscribers; no comparable data is tracked for World of Warships.
Steam concurrent players
- Heat Online
- —
- World of Warships
- 11.3kDown 3.7%
World of Warships currently has 11,332 peak concurrent Steam players; no comparable data is tracked for Heat Online.
Discord members
- Heat Online
- —
- World of Warships
- 216.5kUp 0.8%
World of Warships currently has 216,463 Discord members; no comparable data is tracked for Heat Online.
Reddit members
- Heat Online
- —
- World of Warships
- 153.5kUp 0.5%
World of Warships currently has 153,522 subreddit members; no comparable data is tracked for Heat Online.
Twitch viewers
- Heat Online
- —
- World of Warships
- 802Down 68%
World of Warships currently has 802 live Twitch viewers; no comparable data is tracked for Heat Online.
How these estimates are made
Heat Online
Heat Online is estimated to have 0 – 130 players a day. Around 180 – 23k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
World of Warships
World of Warships is estimated to have 28k – 100k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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