Head to head
Heat and Run vs Screeps: World
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
Categories
Player activity
Smoothed estimated players over time.
Heat and Run
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~49 | Up 11% |
| August 2026 | ~44 | |
| July 2026 | ~44 | — |
Screeps: World
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.1k | Up 1.5% |
| August 2026 | ~3k | Down 0.2% |
| July 2026 | ~3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Heat and Run
- 160
- Screeps: World
- 7.2kUp 0.5%
Screeps: World currently has about 45× as many Discord members as Heat and Run — 7,188 vs 160.
Reddit members
- Heat and Run
- 13
- Screeps: World
- 5.3kUp 0.2%
Screeps: World currently has about 404× as many subreddit members as Heat and Run — 5,256 vs 13.
Steam concurrent players
- Heat and Run
- —
- Screeps: World
- 58Up 5.5%
Screeps: World currently has 58 peak concurrent Steam players; no comparable data is tracked for Heat and Run.
Twitch viewers
- Heat and Run
- —
- Screeps: World
- 0Down 100%
Screeps: World currently has 0 live Twitch viewers; no comparable data is tracked for Heat and Run.
YouTube subscribers
- Heat and Run
- —
- Screeps: World
- 1.4k
Screeps: World currently has 1,400 YouTube subscribers; no comparable data is tracked for Heat and Run.
How these estimates are made
Heat and Run
Heat and Run is showing no measurable concurrent players on Steam. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Screeps: World
Screeps: World is estimated to have 150 – 510 players a day. Around 53k – 140k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


