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Head to head

Heat and Run vs Rust

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2022 · 4 years ago
February 2018 · 9 years ago

Daily players

No population data
320k – 1m

Estimated players

42Down 15%
513.1kDown 3.7%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Perspectives

Player activity

Smoothed estimated players over time.

Heat and RunRust

Heat and Run

Average monthly estimated players
MonthEstimated playersChange
September 2026~49Up 11%
August 2026~44
July 2026~44

Rust

Average monthly estimated players
MonthEstimated playersChange
September 2026~525.4kDown 2.6%
August 2026~539.2kDown 1.0%
July 2026~544.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Heat and Run
160
Rust
810.8kUp 0.8%

Rust currently has about 5067× as many Discord members as Heat and Run — 810,774 vs 160.

Reddit members

Heat and Run
13
Rust
711kUp 0.4%

Rust currently has about 54689× as many subreddit members as Heat and Run — 710,956 vs 13.

Steam concurrent players

Heat and Run
Rust
108kDown 19%

Rust currently has 107,980 peak concurrent Steam players; no comparable data is tracked for Heat and Run.

Twitch viewers

Heat and Run
Rust
6.9kDown 7.1%

Rust currently has 6,922 live Twitch viewers; no comparable data is tracked for Heat and Run.

YouTube subscribers

Heat and Run
Rust
206k

Rust currently has 206,000 YouTube subscribers; no comparable data is tracked for Heat and Run.

How these estimates are made

Heat and Run

Heat and Run is showing no measurable concurrent players on Steam. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rust

Rust is estimated to have 320k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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