Head to head
Heat and Run vs iRacing
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Heat and Run
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~51 | Up 16% |
| August 2026 | ~44 | |
| July 2026 | ~44 | — |
iRacing
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~55.1k | Up 1.0% |
| August 2026 | ~54.6k | |
| July 2026 | ~54.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Heat and Run
- 160Down 1.2%
- iRacing
- —
Heat and Run currently has 160 Discord members; no comparable data is tracked for iRacing.
Reddit members
- Heat and Run
- 13
- iRacing
- 244.4kUp 0.7%
iRacing currently has about 18804× as many subreddit members as Heat and Run — 244,450 vs 13.
Steam concurrent players
- Heat and Run
- —
- iRacing
- 684Down 12%
iRacing currently has 684 peak concurrent Steam players; no comparable data is tracked for Heat and Run.
Twitch viewers
- Heat and Run
- —
- iRacing
- 1.1kDown 52%
iRacing currently has 1,127 live Twitch viewers; no comparable data is tracked for Heat and Run.
YouTube subscribers
- Heat and Run
- —
- iRacing
- 287kUp 0.3%
iRacing currently has 287,000 YouTube subscribers; no comparable data is tracked for Heat and Run.
How these estimates are made
Heat and Run
Heat and Run is showing no measurable concurrent players on Steam. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
iRacing
iRacing is estimated to have 2k – 7k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


