Head to head
Heartwood Online vs Sea of Thieves
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Heartwood Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~11.9k | |
| July 2026 | ~11.9k | — |
Sea of Thieves
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~300.7k | |
| July 2026 | ~300.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Heartwood Online
- 29Down 63%
- Sea of Thieves
- 5.2kDown 39%
Sea of Thieves currently has about 181× as many peak concurrent Steam players as Heartwood Online — 5,236 vs 29.
Discord members
- Heartwood Online
- 49.2kDown 0.2%
- Sea of Thieves
- 444.2kUp 0.1%
Sea of Thieves currently has about 9× as many Discord members as Heartwood Online — 444,187 vs 49,194.
Twitch viewers
- Heartwood Online
- 0
- Sea of Thieves
- 1.2kDown 42%
Heartwood Online currently has 0 live Twitch viewers, while Sea of Thieves has 1,248.
Reddit members
- Heartwood Online
- —
- Sea of Thieves
- 612.9k
Sea of Thieves currently has 612,856 subreddit members; no comparable data is tracked for Heartwood Online.
YouTube subscribers
- Heartwood Online
- —
- Sea of Thieves
- 676k
Sea of Thieves currently has 676,000 YouTube subscribers; no comparable data is tracked for Heartwood Online.
How these estimates are made
Heartwood Online
Heartwood Online is estimated to have 130 – 440 players a day. Around 79k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Sea of Thieves
Sea of Thieves is estimated to have 22k – 79k players a day. Around 4m – 11m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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