Head to head
Heartwood Online vs IdleOn
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
- Android
- iOS
Publishers
Player activity
Smoothed estimated players over time.
Heartwood Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~12k | Up 1.3% |
| August 2026 | ~11.9k | Down 0.4% |
| July 2026 | ~11.9k | — |
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~86.6k | Up 6.5% |
| August 2026 | ~81.3k | Up 0.7% |
| July 2026 | ~80.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Heartwood Online
- 29Down 46%
- IdleOn
- 15.2kUp 78%
IdleOn currently has about 526× as many peak concurrent Steam players as Heartwood Online — 15,246 vs 29.
Discord members
- Heartwood Online
- 49kDown 0.7%
- IdleOn
- 197.6kUp 0.4%
IdleOn currently has about 4× as many Discord members as Heartwood Online — 197,613 vs 49,011.
Twitch viewers
- Heartwood Online
- 0
- IdleOn
- 261Up 537%
Heartwood Online currently has 0 live Twitch viewers, while IdleOn has 261.
Reddit members
- Heartwood Online
- —
- IdleOn
- 56.3kUp 1.2%
IdleOn currently has 56,347 subreddit members; no comparable data is tracked for Heartwood Online.
YouTube subscribers
- Heartwood Online
- —
- IdleOn
- 103k
IdleOn currently has 103,000 YouTube subscribers; no comparable data is tracked for Heartwood Online.
How these estimates are made
Heartwood Online
Heartwood Online is estimated to have 110 – 380 players a day. Around 80k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
IdleOn
IdleOn is estimated to have 41k – 140k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


