Head to head
Headshot VR vs IdleOn
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
- Android
- iOS
Publishers
Player activity
Smoothed estimated players over time.
Headshot VR
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~8 | Down 11% |
| August 2026 | ~9 | Up 29% |
| July 2026 | ~7 | — |
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~85.6k | Up 5.3% |
| August 2026 | ~81.3k | Up 0.7% |
| July 2026 | ~80.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Headshot VR
- 0
- IdleOn
- 14.8kUp 84%
Headshot VR currently has 0 peak concurrent Steam players, while IdleOn has 14,821.
Discord members
- Headshot VR
- —
- IdleOn
- 197.7kUp 0.4%
IdleOn currently has 197,738 Discord members; no comparable data is tracked for Headshot VR.
Reddit members
- Headshot VR
- —
- IdleOn
- 56.5kUp 1.2%
IdleOn currently has 56,456 subreddit members; no comparable data is tracked for Headshot VR.
Twitch viewers
- Headshot VR
- —
- IdleOn
- 158Up 155%
IdleOn currently has 158 live Twitch viewers; no comparable data is tracked for Headshot VR.
YouTube subscribers
- Headshot VR
- —
- IdleOn
- 103k
IdleOn currently has 103,000 YouTube subscribers; no comparable data is tracked for Headshot VR.
How these estimates are made
Headshot VR
Headshot VR is showing no measurable concurrent players on Steam. Around 3k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
IdleOn
IdleOn is estimated to have 38k – 130k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


