Skip to content

Head to head

Headshot VR vs IdleOn

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2020 · 6 years ago
October 2020 · 6 years ago

Daily players

No population data
38k – 130k

Estimated players

8
81.9kDown 2.8%

Available on

  • Windows
  • Browser
  • Windows
  • Android
  • iOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Headshot VRIdleOn

Headshot VR

Average monthly estimated players
MonthEstimated playersChange
September 2026~8Down 11%
August 2026~9Up 29%
July 2026~7

IdleOn

Average monthly estimated players
MonthEstimated playersChange
September 2026~85.6kUp 5.3%
August 2026~81.3kUp 0.7%
July 2026~80.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Headshot VR
0
IdleOn
14.8kUp 84%

Headshot VR currently has 0 peak concurrent Steam players, while IdleOn has 14,821.

Discord members

Headshot VR
IdleOn
197.7kUp 0.4%

IdleOn currently has 197,738 Discord members; no comparable data is tracked for Headshot VR.

Reddit members

Headshot VR
IdleOn
56.5kUp 1.2%

IdleOn currently has 56,456 subreddit members; no comparable data is tracked for Headshot VR.

Twitch viewers

Headshot VR
IdleOn
158Up 155%

IdleOn currently has 158 live Twitch viewers; no comparable data is tracked for Headshot VR.

YouTube subscribers

Headshot VR
IdleOn
103k

IdleOn currently has 103,000 YouTube subscribers; no comparable data is tracked for Headshot VR.

How these estimates are made

Headshot VR

Headshot VR is showing no measurable concurrent players on Steam. Around 3k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

IdleOn

IdleOn is estimated to have 38k – 130k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games