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Head to head

Hassle Online vs iRacing

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
August 2008 · 18 years ago

Daily players

No population data
2k – 8k

Estimated players

7.2kUp 0.3%
55.5kDown 2.1%

Available on

  • Android
  • Windows
  • iOS
  • Windows

Developers

—

Player activity

Smoothed estimated players over time.

Hassle OnlineiRacing

Hassle Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~7.2kUp 0.8%
September 2026~7.2kUp 3.1%
August 2026~7k
July 2026~7k—

iRacing

Average monthly estimated players
MonthEstimated playersChange
October 2026~55.1kDown 0.2%
September 2026~55.2kUp 1.1%
August 2026~54.6k
July 2026~54.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Hassle Online
72.1kUp 2.6%
iRacing
288kUp 0.7%

iRacing currently has about 4× as many YouTube subscribers as Hassle Online — 288,000 vs 72,100.

Steam concurrent players

Hassle Online
—
iRacing
721Down 14%

iRacing currently has 721 peak concurrent Steam players; no comparable data is tracked for Hassle Online.

Reddit members

Hassle Online
—
iRacing
246.1kUp 0.8%

iRacing currently has 246,060 subreddit members; no comparable data is tracked for Hassle Online.

Twitch viewers

Hassle Online
—
iRacing
760Down 74%

iRacing currently has 760 live Twitch viewers; no comparable data is tracked for Hassle Online.

How these estimates are made

Hassle Online

Hassle Online is estimated to have 26 – 12k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

iRacing

iRacing is estimated to have 2k – 8k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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