Head to head
Hash Rush vs New World: Aeternum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Hash Rush
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~109 | |
| September 2026 | ~109 | |
| August 2026 | ~109 | Up 0.9% |
| July 2026 | ~108 | — |
New World: Aeternum
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~95.2k | |
| September 2026 | ~95.3k | Down 0.1% |
| August 2026 | ~95.4k | Down 0.5% |
| July 2026 | ~95.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Hash Rush
- 345Up 0.6%
- New World: Aeternum
- 306.8kUp 0.2%
New World: Aeternum currently has about 889× as many subreddit members as Hash Rush — 306,803 vs 345.
Twitch viewers
- Hash Rush
- 0
- New World: Aeternum
- 268Up 6.3%
Hash Rush currently has 0 live Twitch viewers, while New World: Aeternum has 268.
YouTube subscribers
- Hash Rush
- 743Down 0.3%
- New World: Aeternum
- 145k
New World: Aeternum currently has about 195× as many YouTube subscribers as Hash Rush — 145,000 vs 743.
Steam concurrent players
- Hash Rush
- —
- New World: Aeternum
- 447Down 16%
New World: Aeternum currently has 447 peak concurrent Steam players; no comparable data is tracked for Hash Rush.
Discord members
- Hash Rush
- —
- New World: Aeternum
- 64.6kDown 2.9%
New World: Aeternum currently has 64,612 Discord members; no comparable data is tracked for Hash Rush.
How these estimates are made
Hash Rush
Hash Rush is estimated to have 3 – 2k players a day. Around 3k – 280k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
New World: Aeternum
New World: Aeternum is estimated to have 1k – 4k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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