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Head to head

Harbor vs Palia

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
December 2023 · 3 years ago

Daily players

No population data
22k – 78k

Estimated players

89
156kDown 4.4%

Available on

  • Windows
  • Windows
  • Nintendo
  • PlayStation

Perspectives

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Developers

—

Publishers

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Player activity

Smoothed estimated players over time.

HarborPalia

Harbor

Average monthly estimated players
MonthEstimated playersChange
October 2026~89
September 2026~89
August 2026~89
July 2026~89—

Palia

Average monthly estimated players
MonthEstimated playersChange
October 2026~160.4kDown 1.0%
September 2026~162k
August 2026~162.1kDown 0.7%
July 2026~163.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Harbor
886Up 0.2%
Palia
64.2kUp 0.5%

Palia currently has about 72× as many YouTube subscribers as Harbor — 64,200 vs 886.

Steam concurrent players

Harbor
—
Palia
7kDown 27%

Palia currently has 6,973 peak concurrent Steam players; no comparable data is tracked for Harbor.

Discord members

Harbor
—
Palia
466.8kDown 0.1%

Palia currently has 466,771 Discord members; no comparable data is tracked for Harbor.

Reddit members

Harbor
—
Palia
171.3kUp 1.0%

Palia currently has 171,336 subreddit members; no comparable data is tracked for Harbor.

Twitch viewers

Harbor
—
Palia
2kUp 9.4%

Palia currently has 2,005 live Twitch viewers; no comparable data is tracked for Harbor.

How these estimates are made

Harbor

Harbor is estimated to have 4 – 2k players a day. Around 3k – 250k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Palia

Palia is estimated to have 22k – 78k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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